public interface StateMapping
| Modifier and Type | Method and Description | 
|---|---|
void | 
completeValidation(ValidationTrace tracer)
Validates different requirements of component compiling a series of reports detailing information on errors
 found in the component. 
 | 
String | 
getCurrentState(Object stateObject)
Gets the currentState by looking at the statePropertyName on the stateObject passed in 
 | 
Map<String,String> | 
getCustomClientSideValidationStates()
This ONLY applies to client side validations as the controller has full control over what validations to apply
 on the server. 
 | 
String | 
getNextState(Object stateObject)
Gets the nextState of the object passed in by looking at the statePropertyName and using the states list
 to determine the next state in order. 
 | 
String | 
getStateNameMessage(String state)
Returns the human readable message determined by the key set for the state passed in
 against the stateNameMessageKeyMap. 
 | 
Map<String,String> | 
getStateNameMessageKeyMap()
Map used by getStateNameMessage to determine the key to use when retrieving the message for the state specified. 
 | 
String | 
getStatePropertyName()
The property name/path to be used when trying to find state String information on the object. 
 | 
List<String> | 
getStates()
The states of this stateMapping. 
 | 
void | 
setCustomClientSideValidationStates(Map<String,String> customClientSideValidationStates)
Set the custom client side validation behavior map. 
 | 
void | 
setStateNameMessageKeyMap(Map<String,String> stateNameMessageKeyMap)
Set the stateNameMessageKeyMap 
 | 
void | 
setStatePropertyName(String name)
Set the property name/path 
 | 
void | 
setStates(List<String> states)
Set the states of this stateMapping, in order 
 | 
String getCurrentState(Object stateObject)
stateObject - the object containing the state informationString getNextState(Object stateObject)
stateObject - the object containing the state informationString getStateNameMessage(String state)
state - state to get the message forMap<String,String> getStateNameMessageKeyMap()
void setStateNameMessageKeyMap(Map<String,String> stateNameMessageKeyMap)
stateNameMessageKeyMap - map of states and their messageKeysList<String> getStates()
void setStates(List<String> states)
states - list of states, in the order in which they are applied.String getStatePropertyName()
void setStatePropertyName(String name)
name - the property name/path that points to the string representation of the object's tateMap<String,String> getCustomClientSideValidationStates()
The map must be defined as such: (state of the object, state to use for validation on the
 client when in that state).
 Example:
 key="INITIAL" value="SUBMIT"
 key="SAVE" value="SUBMIT"
 In this example, when the object is in the "INITIAL" or the "SAVE" states, validation on the client will
 be against the "SUBMIT" state
void setCustomClientSideValidationStates(Map<String,String> customClientSideValidationStates)
customClientSideValidationStates - map representing the state of the object and state to use for validation
 on the
 client when in that statevoid completeValidation(ValidationTrace tracer)
tracer - Record of component's locationCopyright © 2005–2014 The Kuali Foundation. All rights reserved.